Tiny update


Features i wanted to add during the jam but couldn't in time, so here they are now:

- Melee attack (Left Click)

- Ranged Attack (HOLD Right Click). When holding Right Click, a snowball appears that keeps growing using your HP.
When you let go, the snowball gets thrown, dealing damage to enemies based on speed. You can also walk on it, so it can be used for avoiding obstacles or getting to places more easily!

- Absorb snowballs (HOLD Left Click). If you want to get your HP back, you can absorb any snowballs you touch while holding Left Click!


Improvements:

- New Sound Effects for: Jumping, Attacking, Throwing snowball, Dying, Enemy Death, Jumping

- Made sound effects have slighly random pitch for variety

- Music volume at 50% by default

- More polished hitboxes for characters and obstacles

- Pipes can be entered (if you're small enough)

- The in-world text is no longer low resolution

- Replaced Hearts with Snowballs to be more on theme

- Fixed parallax background

- added tilemap background inside the bottom area (so it actually looks like you're in a cave)

- Fixed Main Menu background

- Enemy raycast can detect you even if you're really small

- Various code and bug fixes

Files

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5 days ago
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